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Interaction Design for 3D User Interfaces
  • Language: en
  • Pages: 616

Interaction Design for 3D User Interfaces

  • Type: Book
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  • Published: 2016-01-06
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  • Publisher: CRC Press

This book addresses the new interaction modalities that are becoming possible with new devices by looking at user interfaces from an input perspective. It deals with modern input devices and user interaction and design covering in-depth theory, advanced topics for noise reduction using Kalman Filters, a case study, and multiple chapters showing hands-on approaches to relevant technology, including modern devices such as the Leap-Motion, Xbox One Kinect, inertial measurement units, and multi-touch technology. It also discusses theories behind interaction and navigation, past and current techniques, and practical topics about input devices.

Advanced Location-Based Technologies and Services
  • Language: en
  • Pages: 317

Advanced Location-Based Technologies and Services

  • Type: Book
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  • Published: 2016-04-19
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  • Publisher: CRC Press

Since the publication of the first edition in 2004, advances in mobile devices, positioning sensors, WiFi fingerprinting, and wireless communications, among others, have paved the way for developing new and advanced location-based services (LBSs). This second edition provides up-to-date information on LBSs, including WiFi fingerprinting, mobile computing, geospatial clouds, geospatial data mining, location privacy, and location-based social networking. It also includes new chapters on application areas such as LBSs for public health, indoor navigation, and advertising. In addition, the chapter on remote sensing has been revised to address advancements.

Weaving Fire into Form
  • Language: en
  • Pages: 556

Weaving Fire into Form

This book investigates multiple facets of the emerging discipline of Tangible, Embodied, and Embedded Interaction (TEI). This is a story of atoms and bits. We explore the interweaving of the physical and digital, toward understanding some of their wildly varying hybrid forms and behaviors. Spanning conceptual, philosophical, cognitive, design, and technical aspects of interaction, this book charts both history and aspirations for the future of TEI. We examine and celebrate diverse trailblazing works, and provide wide-ranging conceptual and pragmatic tools toward weaving the animating fires of computation and technology into evocative tangible forms. We also chart a path forward for TEI engagement with broader societal and sustainability challenges that will profoundly (re)shape our children’s and grandchildren’s futures. We invite you all to join this quest.

Grounded Innovation
  • Language: en
  • Pages: 231

Grounded Innovation

  • Type: Book
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  • Published: 2012-04-12
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  • Publisher: Elsevier

Grounded Innovation: Strategies for Creating Digital Products focuses on the innovation processes and technical properties of digital products. Drawing on case studies, the book looks at systematic ways to ground innovation in both technology and human needs, and it explores how digital products have become integrated in the real world. It provides guidelines to innovation in a new technical environment, including prototyping and testing, within the cultural or financial parameters of a business. The book is divided into two parts. Part 1 discusses the history and the basic properties of digital products; the different approaches to innovation; the concept of grounded innovation; and concept...

Human-computer Interaction, INTERACT '03
  • Language: en
  • Pages: 1160

Human-computer Interaction, INTERACT '03

  • Type: Book
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  • Published: 2003
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  • Publisher: IOS Press

This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.

EBOOK: Management Information Systems - Global edition
  • Language: en
  • Pages: 705

EBOOK: Management Information Systems - Global edition

  • Type: Book
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  • Published: 2011-04-16
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  • Publisher: McGraw Hill

The benchmark text for the syllabus organised by technology (a week on databases, a week on networks, a week on systems development, etc.) taught from a managerial perspective. O’Brien's Management Information Systems defines technology and then explains how companies use the technology to improve performance. Real world cases finalise the explanation

4D Printing
  • Language: en
  • Pages: 463

4D Printing

What Is 4D Printing 3D printing, a type of additive manufacturing, is regarded as one of the most disruptive inventions in modern manufacturing. It has fundamentally altered the way components and equipments are made, as well as their design and development, in the industry. 3D printing enables manufacturers and researchers to create sophisticated shapes and structures that were previously thought to be impossible to create using traditional production methods. Over the previous three decades, 3D printing technology has seen constant breakthroughs and has changed dramatically. Despite its ability to generate sophisticated, bio-inspired, multi-material designs, 3D printing is not yet suitable...

Using Design Patterns and Layers to Support the Early-stage Design and Prototyping of Cross-device User Interfaces
  • Language: en
  • Pages: 1176
CHI 2005
  • Language: en
  • Pages: 964

CHI 2005

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New Scientist
  • Language: en
  • Pages: 766

New Scientist

  • Type: Book
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  • Published: 2008
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  • Publisher: Unknown

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