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This book examines the connections and conversations between women writers from the twentieth century and the twenty-first century. The essays consider the ways in which twenty-first-century women writers look back and respond to their predecessors within the field of contemporary women’s writing. The book looks back to the foundations of contemporary women’s writing and also considers how this category may be defined in future decades. We ask how writers and readers have interpreted ‘the contemporary’, a moving target and an often-contentious term, especially in light of feminist theory and criticism of the late twentieth century. Writing about the relationships between women’s writings is an always-vital, ongoing political project with a rich history. These essays argue that establishing and defining the contemporary is, for women writers, another ongoing political project to which this collection of essays aims, in part, to contribute.
In Japanese Cinema and Punk, Mark Player examines how the do-it-yourself ethos of punk empowered a new generation of Japanese filmmakers during a period of crisis and change in Japan's film industry. Drawing on rare materials and first-hand interviews with key figures from the jishu eiga (self-made film) tradition, including Ishii Gakuryu (formerly Ishii Sogo), Yamamoto Masashi, Tsukamoto Shin'ya, and Fukui Shozin, Player explores how punk's bricolage style was leveraged to create exciting intermedial film aesthetics. These aesthetics were influenced by rock music, graffiti art, street performance, handmade animation, television, and other mass media. By considering the practical, phenomenological, and political ramifications of combining diverse media elements, Player offers in-depth analyses of films such as Burst City (1982), Robinson's Garden (1987), Tetsuo: The Iron Man (1989), and more. He further traces the changing sociocultural position of Japan's punk generation throughout the 1980s-from its euphoric early-80s peak to the growing disillusionment caused by its mainstream co-optation and convergence.
Representing a shift in Carter studies for the 21st century, this book critically explores her legacy and showcases the current state of Angela Carter scholarship. It gives new insights into Carter's pyrotechnic creativity and pays tribute to her incendiary imagination in a reappraisal of Angela Carter's work, her influences and influence. Drawing attention to the highly constructed artifice of Angela Carter's work, it brings to the fore her lesser-known collection of short stories, Fireworks: Nine Profane Pieces to reposition her as more than just the author of The Bloody Chamber. On the way, it also explores the impact of her experiences living in Japan, in the light of Edmund Gordon's 2016 biography and Natsumi Ikoma's translation of Sozo Araki's Japanese memoirs of Carter.
An introduction to political philosophy for the student encountering this key philosophical subdiscipline for the first time.
Angela Carter's provocations to laughter and her enchantment with ludic narrative strategies are two key aspects of her aesthetic practice, neither of which has been the focus of sustained study. Ludics and Laughter as Feminist Aesthetic: Angela Carter at Play responds to this lacuna in Carter criticism. This international collection of eleven essays from acclaimed Carter scholars and emerging voices in the field of Carter studies seeks to reclaim play as a serious undertaking for feminist writing and scholarship and to foreground laughter as a potent affect. While Carter's work turned to comedy in the later years, from the first publication in 1966 until her last in 1992, her fiction, poetr...