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This text on distributed computing and real-time systems includes the topics: multimedia; communications database; fault tolerance; timing analysis; operating systems; software systems and programming environments; and scheduling.
ICA3PP 2000 was an important conference that brought together researchers and practitioners from academia, industry and governments to advance the knowledge of parallel and distributed computing. The proceedings constitute a well-defined set of innovative research papers in two broad areas of parallel and distributed computing: (1) architectures, algorithms and networks; (2) systems and applications.
This text provides structured coverage of important areas involved in the design and development of real-time systems. It explores key issues and approaches and addresses essential requirements in designing and developing a large, next-generation real-time system.
The proceedings of the July 2004 conference consists of 66 papers presenting recent research on peer-to-peer networks, routing in optical networks, caching and scheduling, parallel algorithms, grid and distributed systems, wireless sensor networks, performance evaluation, and load balancing. Three i