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This book constitutes the refereed proceedings of the 16th Portuguese Conference on Artificial Intelligence, EPIA 2013, held in Angra do Heroísmo, Azores, Portugal, in September 2013. The 45 revised full papers presented were carefully reviewed and selected from a total of 157 submissions. The papers are organized in the following topical sections: ambient intelligence and affective environments; artificial intelligence in transportation systems; artificial life and evolutionary algorithms; computational methods in bioinformatics and systems biology; general artificial intelligence; intelligent robotics; knowledge discovery and business intelligence; multi-agent systems: theory and applications; social simulation and modeling; and text mining and applications.
This book constitutes the refereed proceedings of the 12th Portuguese Conference on Artificial Intelligence, EPIA 2005, held in Covilhã, Portugal in December 2005 as nine integrated workshops. The 58 revised full papers presented were carefully reviewed and selected from a total of 167 submissions. In accordance with the nine constituting workshops, the papers are organized in topical sections on general artificial intelligence (GAIW 2005), affective computing (AC 2005), artificial life and evolutionary algorithms (ALEA 2005), building and applying ontologies for the semantic Web (BAOSW 2005), computational methods in bioinformatics (CMB 2005), extracting knowledge from databases and warehouses (EKDB&W 2005), intelligent robotics (IROBOT 2005), multi-agent systems: theory and applications (MASTA 2005), and text mining and applications (TEMA 2005).
This book constitutes the refereed proceedings of the 17th Portuguese Conference on Artificial Intelligence, EPIA 2015, held in Coimbra, Portugal, in September 2015. The 45 revised full papers presented together with 36 revised short papers were carefully reviewed and selected from a total of 131 submissions. EPIA 2015, following the standard EPIA format, covers a wide range of AI topics as follows: ambient intelligence and affective environments, artificial Intelligence in medicine, artificial intelligence in transportation systems, artificial life and evolutionary algorithms, computational methods in bioinformatics and systems biology, general artificial intelligence, intelligent information systems, intelligent robotics, knowledge discovery and business intelligence, multi-agent systems: theory and applications, social simulation and modelling, text mining and applications.
Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.
This book is the fifth official archival publication devoted to RoboCup. It documents the achievements presented at the 5th Robot World Cup Soccer Games and Conferences held in Seattle, Washington, USA, in August 2001.The book contains the following parts: introduction, champion teams, challenge award finalists, technical papers, poster presentations, and team descriptions (arranged according to various leagues).This book is mandatory reading for the rapidly growing RoboCup community as well as a valuable source of references and inspiration for R&D professionals interested in multi-agent systems, distributed artificial intelligence, and intelligent robotics.
The current trend towards the realization of complex and versatile Systems on a Chip requires the combined efforts and attention of experts in a wide range of areas including microsystems, embedded hardware/software systems, dedicated ASIC and programmable logic hardware, reconfigurable computing, wireless communications and RF issues, video and image processing, memory systems, low power design techniques, design, test and verification algorithms, modeling and simulation, logic synthesis, and interconnect analysis. Thus, the contributions presented herein address a wide range of Systems on a Chip problems. VLSI: Systems on a Chip comprises the selected proceedings of the Tenth International...
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A supplementary publication which provides additional locations of titles included in earlier issues of the catalog.