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There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that hav...
The Congressional Record is the official record of the proceedings and debates of the United States Congress. It is published daily when Congress is in session. The Congressional Record began publication in 1873. Debates for sessions prior to 1873 are recorded in The Debates and Proceedings in the Congress of the United States (1789-1824), the Register of Debates in Congress (1824-1837), and the Congressional Globe (1833-1873)
Geometry: The Line and the Circle is an undergraduate text with a strong narrative that is written at the appropriate level of rigor for an upper-level survey or axiomatic course in geometry. Starting with Euclid's Elements, the book connects topics in Euclidean and non-Euclidean geometry in an intentional and meaningful way, with historical context. The line and the circle are the principal characters driving the narrative. In every geometry considered—which include spherical, hyperbolic, and taxicab, as well as finite affine and projective geometries—these two objects are analyzed and highlighted. Along the way, the reader contemplates fundamental questions such as: What is a straight ...
This book is a great treasure for everyone who enjoys the beauty of the fascinating world of recreational mathematics. It focuses on recreational aspects of numbers to create interest and motivate readers to learn to be creative in improving their problem-solving techniques. The book would help ignite interest in numbers, which will benefit teachers trying to teach math, especially to students who don’t like math, by supplementing their regular curriculum with the module containing material from the book, which provides an opportunity for fun and joy while developing mathematical skills. The ideas for further exploration given in the book offer food for thought to delve into the world of r...
Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This volume was originally published in 1989 and contains columns from published 1976-1978. This 1997 MAA edition contains three new columns written specifically for this volume including the resurrection of the lamented Dr. Matrix.
This volume collects many of the columns Keith Devlin wrote for The Guardian.
"Designed for a one-year course in topological vector spaces, this text is geared toward beginning graduate students of mathematics. Topics include Banach space, open mapping and closed graph theorems, local convexity, duality, equicontinuity, operators,inductive limits, and compactness and barrelled spaces. Extensive tables cover theorems and counterexamples. Rich problem sections throughout the book. 1978 edition"--
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