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This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Over the past half century, computing has profoundly altered the ways stories are imagined and told. Immersive, narrative, and database technologies transform creative practices and hybrid spaces revealing and concealing the most fundamental acts of human invention: making stories. The Digital Imaginary illuminates these changes by bringing leading North American and European writers, artists and scholars, like Sharon Daniel, Stuart Moulthrop, Nick Montfort, Kate Pullinger and Geof Bowker, to engage in discussion about how new forms and structures change the creative process. Through interviews, commentaries and meta-commentaries, this book brings fresh insight into the creative process from differing, disciplinary perspectives, provoking questions for makers and readers about meaning, interpretation and utterance. The Digital Imaginary will be an indispensable volume for anyone seeking to understand the impact of digital technology on contemporary culture, including storymakers, educators, curators, critics, readers and artists, alike.
This book is a collection of traditional German fairy tales and fables, deliberately transformed into utopian narratives and social commentary by political activists in the Weimar Republic (1919-1933). Against a backdrop of financial and political instability, widespread homelessness, and the reformation of public institutions, numerous gifted writers such as Berta Lask, Kurt Schwitters, Hermynia zur Mühlen, Oskar Maria Graf, Bruno Schönlank, and Joachim Ringelnatz responded to the need for hope among the common people by creating fairy tales and fables that offered a new and critical vision of social conditions. Though many of their tales deal with the grim situation of common people and their apparent helplessness, they are founded on the principle of hope. This revised edition includes over 50 illustrations by contemporary international artists who reveal how similar the Weimar conditions were to the conditions in which we presently live. In this respect, the Weimar fairy tales and fables have not lost their spirit and significance.
Begun in 2010 as part of the “Histories of Literatures in European Languages” series sponsored by the International Comparative Literature Association, the current project on New Literary Hybrids in the Age of Multimedia Expression recognizes the global shift toward the visual and the virtual in all areas of textuality: the printed, verbal text is increasingly joined with the visual, often electronic, text. This shift has opened up new domains of human achievement in art and culture. The international roster of 24 contributors to this volume pursue a broad range of issues under four sets of questions that allow a larger conversation to emerge, both inside the volume’s sections and betw...
Scholars of fairy-tale studies will enjoy Bacchilega's significant new study of contemporary adaptations.
This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. A facet of this project is the interactive and collaborative method in which it was created. Instead of separated individual articles, the authors and editors have orchestrated the articles together, reading and writing as a whole so that the concepts across the articles resonate with each other. It is our intention that this text will serve as the basis of many more discussions across conference panels, online forums and interactive media that in turn will engender more special collaborative issues and texts.
This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications. There is also an accompanying DVD-ROM full of hands-on exercises that shows how cross-media can be applied. For the DVD-ROM: http: //www.lulu.com/content/817927
Even today, with the proliferation of fancy electronics, computers, and video games, people are still enchanted by the simple, funny movement created by a flat, two-dimensional paper puppet; they are automatically, and inherently, amusing. This book teaches readers how to make a wide variety of moveable paper puppets, charming toys, and novel, artful gifts. The projects are beautiful, magical, whimsical and will appeal to readers with many different craft interests. There is something very childlike about puppets, yet they are not easily dismissed into something strictly ‘for children’. Paper puppets are versatile, easy to make, and can be used with many types of artwork such as on cards or in shadow boxes.
Electronic Visual Music is a comprehensive guide to the composition and performance of visual music, and an essential text for those wanting to explore the history, current practice, performance strategies, compositional methodologies and practical techniques for conceiving and creating electronic visual music. Beginning with historical perspectives to inspire the reader to work creatively and develop their own individual style, visual music theory is then discussed in an accessible form, providing a series of strategies for implementing ideas. Including interviews with current practitioners, Electronic Visual Music provides insight into contemporary working methods and gives a snapshot of the state of the art in this ever-evolving creative discipline. This book is a valuable resource for artists and practitioners, as well as students, educators and researchers working in disciplines such as music composition, music production, video arts, animation and related media arts, who are interested in informing their own work and learning new strategies and techniques for exploration and creative expression of electronic visual music.
Adobe Photoshop has long been the world's most popular digital image editing solution. Version 6.0 has taken it a leap further, with a raft of new and sophisticated functionality, including vector support, layer styles, slice tools for web graphics, and enhanced text-formatting features. It's hard to comprehend just how powerful this package really is. Foundation Photoshop 6.0 has been written by professional working designers who will teach you Photoshop from the ground up—how to master its power and make it work for you. These guys work with Photoshop every day, so they know how to get the very best from it: How to achieve professional results with maximum efficiency and how to create an...