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Learning on Silicon
  • Language: en
  • Pages: 444

Learning on Silicon

Learning on Silicon combines models of adaptive information processing in the brain with advances in microelectronics technology and circuit design. The premise is to construct integrated systems not only loaded with sufficient computational power to handle demanding signal processing tasks in sensory perception and pattern recognition, but also capable of operating autonomously and robustly in unpredictable environments through mechanisms of adaptation and learning. This edited volume covers the spectrum of Learning on Silicon in five parts: adaptive sensory systems, neuromorphic learning, learning architectures, learning dynamics, and learning systems. The 18 chapters are documented with examples of fabricated systems, experimental results from silicon, and integrated applications ranging from adaptive optics to biomedical instrumentation. As the first comprehensive treatment on the subject, Learning on Silicon serves as a reference for beginners and experienced researchers alike. It provides excellent material for an advanced course, and a source of inspiration for continued research towards building intelligent adaptive machines.

Official Gazette of the United States Patent and Trademark Office
  • Language: en
  • Pages: 2076

Official Gazette of the United States Patent and Trademark Office

  • Type: Book
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  • Published: 1997
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  • Publisher: Unknown

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The Race For A New Game Machine:
  • Language: en
  • Pages: 420

The Race For A New Game Machine:

The pioneering game-chip engineers behind the revolutionary Cell microprocessor tell the story of its creation in this “fast-paced tell-all” (Steve Cherry, IEEE Spectrum Magazine). The Xbox 360 and PlayStation 3 game systems have changed the face of home entertainment. But few know the amazing story inside the consoles—how David Shippy and his team of engineers at the Sony/Toshiba/IBM Design Center (STI) forged the tiny miracle at the core of it all: a revolutionary microprocessor chip that set a new paradigm in personal computing. In The Race for a New Gaming Machine, Shippy tells the dramatic story in his own words. Here is a dazzling, behind-the-scenes account of life in the tech world, featuring memorable characters, high-level corporate intrigue, and cutthroat business dealings. At stake were the livelihoods—and sanity—of an unsung group of tireless visionaries. At war were the giants Microsoft and Sony. It's a story that's never been told—until now.

Official Gazette of the United States Patent and Trademark Office
  • Language: en
  • Pages: 1034

Official Gazette of the United States Patent and Trademark Office

  • Type: Book
  • -
  • Published: 1997
  • -
  • Publisher: Unknown

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Index of Patents Issued from the United States Patent and Trademark Office
  • Language: en
  • Pages: 2696

Index of Patents Issued from the United States Patent and Trademark Office

  • Type: Book
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  • Published: Unknown
  • -
  • Publisher: Unknown

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The 1994 IEEE International Conference on Neural Networks
  • Language: en
  • Pages: 790

The 1994 IEEE International Conference on Neural Networks

  • Type: Book
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  • Published: 1994
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  • Publisher: Unknown

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Low Power Analog Chips for the Computation of the Maximal Principal Component: /
  • Language: en
  • Pages: 220

Low Power Analog Chips for the Computation of the Maximal Principal Component: /

  • Type: Book
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  • Published: 1995
  • -
  • Publisher: Unknown

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The ... IEEE Asia Pacific Conference on ASICs
  • Language: en
  • Pages: 434

The ... IEEE Asia Pacific Conference on ASICs

  • Type: Book
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  • Published: 2000
  • -
  • Publisher: Unknown

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Electrical & Electronics Abstracts
  • Language: en
  • Pages: 1948

Electrical & Electronics Abstracts

  • Type: Book
  • -
  • Published: 1997
  • -
  • Publisher: Unknown

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