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This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.
There was a day when society shielded its children from the often cruel world. At least in the so-called developed countries, the exposure of children to the worst perversions society can conjure up, has never been greater. Children have reached the exalted level of being treated, seduced and targeted to as a 'market'. This bibliography brings together the literature providing access by subject groupings as well as author and title indexes.
Inhaltsangabe:Einleitung: Die rasche technische Entwicklung des Mediums Internet stellt Gesetzgeber, Rechtsprechung und vollziehende Gewalt vor immer neue Herausforderungen. Der Gesetzgeber reagierte auf die zunehmende Gewaltbereitschaft bei Jugendlichen infolge des gesteigerten Konsums der Neuen Medien zum 1.4.2003 mit verschärften gesetzlichen Vorgaben in Form eines Jugendschutzgesetzes und des Jugendmediendienste-Staatsvertrages. Inhalt dieser Diplomarbeit war primär die Frage, inwieweit der von staatlicher Seite angestrebte effektive Jugendschutz im Internet einerseits und die verfassungsrechtlich garantierte Meinungsäußerungsfreiheit andererseits gewährleistet werden können. Darü...
Finally a comprehensive overview of speech quality in VoIP from the user's perspective! Speech Quality of VoIP is an essential guide to assessing the speech quality of VoIP networks, whilst addressing the implications for the design of VoIP networks and systems. This book bridges the gap between the technical network-world and the psychoacoustic world of quality perception. Alexander Raake’s unique perspective combines awareness of the technical characteristics of VoIP networks and original research concerning the perception of speech transmitted across them. Starting from the network designer’s point of view, the different characteristics of the network are addressed, and then linked to...
Every day, societal demand grows for some form of control or supervision over something that appears inherently beyond governance: the Internet. The gulf between community aspiration and the perceived limits on government capacity forces each entity, industry, and regulator to conduct a thorough and painstaking search for an appropriate solution. The resolution to this dilemma requires the innovation of regulatory design for the Internet. Without flexibility and responsiveness, traditional law and regulation cannot adequately address the transnational, intangible, and ever changing Internet space. Attempts at Internet regulation generally have moved away from direct legal control and toward ...
Increasingly, multimedia content—from music, movies, games, news, books, and digital art to sharable educational material, e-government services, and e-health services—is delivered over broadband networks. With technological advances, cloud computing applications, and social networking approaches, many exciting applications are emerging to deliver this content as Interactive Digital Media (IDM). Understanding the Interactive Digital Media Marketplace: Frameworks, Platforms, Communities and Issues presents the results of a large, industry-oriented, multi-national research program. This research seeks to discover usable business models, technology platforms, market strategies and policy frameworks for the emerging global digital economy, particularly for digital media researchers and industry entrepreneurs who wish to reach users around the world.
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