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Fundamental solutions in understanding information have been elusive for a long time. The field of Artificial Intelligence has proposed the Turing Test as a way to test for the "smart" behaviors of computer programs that exhibit human-like qualities. Equivalent to the Turing Test for the field of Human Information Interaction (HII), getting information to the people that need them and helping them to understand the information is the new challenge of the Web era. In a short amount of time, the infrastructure of the Web became ubiquitious not just in terms of protocols and transcontinental cables but also in terms of everyday devices capable of recalling network-stored data, sometimes wire lessly. Therefore, as these infrastructures become reality, our attention on HII issues needs to shift from information access to information sensemaking, a relatively new term coined to describe the process of digesting information and understanding its structure and intricacies so as to make decisions and take action.
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This comprehensive and well-established cartography textbook covers the theory and the practical applications of map design and the appropriate use of map elements. It explains the basic methods for visualizing and analyzing spatial data and introduces the latest cutting-edge data visualization techniques. The fourth edition responds to the extensive developments in cartography and GIS in the last decade, including the continued evolution of the Internet and Web 2.0; the need to analyze and visualize large data sets (commonly referred to as Big Data); the changes in computer hardware (e.g., the evolution of hardware for virtual environments and augmented reality); and novel applications of t...
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Annotation Papers from an October 2001 symposium present technical achievements by academic and industrial researchers in augmented reality, a field that encompasses the disciplines of signal processing, computer vision, graphics, user interfaces, wearable computing, mobile computing, and information visualization. Papers are arranged in sections on medical augmented reality, components and gestures, indoor and outdoor tracking, mobile augmented reality, video and optical see- through HMD, and painting and projecting. Specific topics include finger tracking for interaction in augmented environments, markerless augmented reality with a real-time affine region tracker, optical see- through calibration with vision-based trackers, dynamic shader lamps, and testing information delivery methods using augmented reality. This work does not have a subject index. c. Book News Inc.
"Scientific Visualization" presents the state of the art in scientific visualization techniques, both as an overview for the inquiring scientist and as a basic foundation for developers. The three sections present an overview, explain frameworks and methodologies, and present techniques and algorithms. Extensive bibliographies are included.