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This book constitutes the refereed proceedings of the 8th International Conference on Parallel Problem Solving from Nature, PPSN 2004, held in Birmingham, UK, in September 2004. The 119 revised full papers presented were carefully reviewed and selected from 358 submissions. The papers address all current issues in biologically inspired computing; they are organized in topical sections on theoretical and foundational issues, new algorithms, applications, multi-objective optimization, co-evolution, robotics and multi-agent systems, and learning classifier systems and data mining.
Many aspects of Nature, Biology or even from Society have become part of the techniques and algorithms used in computer science or they have been used to enhance or hybridize several techniques through the inclusion of advanced evolution, cooperation or biologically based additions. The previous NICSO workshops were held in Granada, Spain, 2006, Acireale, Italy, 2007, and in Tenerife, Spain, 2008. As in the previous editions, NICSO 2010, held in Granada, Spain, was conceived as a forum for the latest ideas and the state of the art research related to nature inspired cooperative strategies. The contributions collected in this book cover topics including nature-inspired techniques like Genetic Algorithms, Evolutionary Algorithms, Ant and Bee Colonies, Swarm Intelligence approaches, Neural Networks, several Cooperation Models, Structures and Strategies, Agents Models, Social Interactions, as well as new algorithms based on the behaviour of fireflies or bats.
This book constitutes the refereed proceedings of the Third International Conference on Evolutionary Multi-Criterion Optimization, EMO 2005, held in Guanajuato, Mexico, in March 2005. The 59 revised full papers presented together with 2 invited papers and the summary of a tutorial were carefully reviewed and selected from the 115 papers submitted. The papers are organized in topical sections on algorithm improvements, incorporation of preferences, performance analysis and comparison, uncertainty and noise, alternative methods, and applications in a broad variety of fields.
As has been pointed out by several industrial game AI developers the lack of behavioral modularity across games and in-game tasks is detrimental for the development of high quality AI [605, 171]. An increasingly popular method for ad-hoc behavior authoring that eliminates the modularity limitations of FSMs and BTs is the utility-based AI approach which can be used for the design of control and decision making systems in games [425, 557]. Following this approach, instances in the game get assigned a particular utility function that gives a value for the importance of the particular instance [10, 169]. For instance, the importance of an enemy being present at a particular distance or the impor...
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
This book presents the proceedings of the Fourth International Conference on Health Care Systems Engineering (HCSE 2019), which took place in Montreal, Canada, from May 30 to June 1, 2019. The event took place in the mother and child university hospital CHU Sainte-Justine in Montréal, and each session was co-chaired by a discussant coming from the clinical practice. The conference offered scientists and practitioners an opportunity to discuss operations management issues in health care delivery systems, and to share new ideas, methods and technologies for improving the operation of health care organizations. Focusing on applications of systems engineering, optimization and statistics to improve health care delivery and health systems, the book covers topics relating to a broad spectrum of concrete problems that pose challenges for researchers and practitioners alike, including hospital drug logistics, operating theatre management, blood donation, home care services, modeling, simulation, process mining and data mining in patient care and health care organizations.
Proceedings of SPIE present the original research papers presented at SPIE conferences and other high-quality conferences in the broad-ranging fields of optics and photonics. These books provide prompt access to the latest innovations in research and technology in their respective fields. Proceedings of SPIE are among the most cited references in patent literature.