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Crash Course in Gaming
  • Language: en
  • Pages: 140

Crash Course in Gaming

Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.

Encyclopedia of Video Games
  • Language: en
  • Pages: 788

Encyclopedia of Video Games

This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.

Bradygames Guide to Outpost
  • Language: en
  • Pages: 212

Bradygames Guide to Outpost

  • Type: Book
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  • Published: 1995
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  • Publisher: Bradygames

In the latest edition of PC Gamer, Outpost was the most asked about game for strategy tips because of its complexity. This unofficial guide presents keys to the strategy in this challenging simulation game. It features a unique two-color design that is graphical and easy-to-follow. Tips and codes will help players to build the most effective space colony.

Spider-Man the Game
  • Language: en
  • Pages: 132

Spider-Man the Game

  • Type: Book
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  • Published: 2004
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  • Publisher: BradyGames

Patrol the streets and skies of Manhattan as Spider-Man in this all new larger-than-life adventure.

BradyGAMES Hard-Core Online Gamer's Guide
  • Language: en
  • Pages: 388

BradyGAMES Hard-Core Online Gamer's Guide

  • Type: Book
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  • Published: 1995
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  • Publisher: Bradygames

Describes examples of interactive games offered by: ImagiNation Network, America Online, CompuServe, Prodigy and GEnie.

Marvel Graphic Novels and Related Publications
  • Language: en
  • Pages: 401

Marvel Graphic Novels and Related Publications

  • Type: Book
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  • Published: 2008-09-18
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  • Publisher: McFarland

This work provides an extensive guide for students, fans, and collectors of Marvel Comics. Focusing on Marvel's mainstream comics, the author provides a detailed description of each comic along with a bibliographic citation listing the publication's title, writers/artists, publisher, ISBN (if available), and a plot synopsis. One appendix provides a comprehensive alphabetical index of Marvel and Marvel-related publications to 2005, while two other appendices provide selected lists of Marvel-related game books and unpublished Marvel titles.

Forthcoming Books
  • Language: en
  • Pages: 1306

Forthcoming Books

  • Type: Book
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  • Published: 2003
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  • Publisher: Unknown

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X III - The Official Game Guide
  • Language: en
  • Pages: 180

X III - The Official Game Guide

  • Type: Book
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  • Published: 2006
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  • Publisher: Bradygames

Can three mutant heroes stand up against the might of Hydra and The Brotherhood? This guide reveals the answers! BradyGames "X-Men 3: The OfficialGame Guide" includes the following: Master All 28 Missions: Proven tactics and tips to successfully guide you through every mission. Full of boss strategies, enemy breakdowns, and every hidden Sentinel Tech piece in the game! Area Maps: Safely navigate through enemy-invested streets. Discover the location of every important item in the area, including the bonus items! Unlockables & Bonus Costumes: Open all three Danger Rooms and learn how to unlock bonus costumes for all three main characters! Every Mutant Ability & Adrenaline Attack: Unleash the fury of Wolverine, Nightcrawler, and Iceman's abilities! Platform: PlayStation 2, Microsoft Xbox, Xbox 360, Nintendo GameCube, and PC CD-ROM Genre: Action/Adventure This product is available for sale worldwide."

Internet Games Directory
  • Language: en
  • Pages: 412

Internet Games Directory

  • Type: Book
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  • Published: 1996
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  • Publisher: Unknown

This book includes descriptions of Web sites where readers can find the hottest online real-time games, in addition to how-to and strategy guides, non-real-time, proprietary, e-mail and listserv games.

Toy Story Official Game Book-Revised
  • Language: en
  • Pages: 100

Toy Story Official Game Book-Revised

  • Type: Book
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  • Published: 1996-12-07
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  • Publisher: Bradygames

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