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Behind Deep Blue
  • Language: en
  • Pages: 328

Behind Deep Blue

The riveting quest to construct the machine that would take on the world’s greatest human chess player—told by the man who built it On May 11, 1997, millions worldwide heard news of a stunning victory, as a machine defeated the defending world chess champion, Garry Kasparov. Behind Deep Blue tells the inside story of the quest to create the mother of all chess machines and what happened at the two historic Deep Blue vs. Kasparov matches. Feng-hsiung Hsu, the system architect of Deep Blue, reveals how a modest student project started at Carnegie Mellon in 1985 led to the production of a multimillion-dollar supercomputer. Hsu discusses the setbacks, tensions, and rivalries in the race to develop the ultimate chess machine, and the wild controversies that culminated in the final triumph over the world's greatest human player. With a new foreword by Jon Kleinberg and a new preface from the author, Behind Deep Blue offers a remarkable look at one of the most famous advances in artificial intelligence, and the brilliant toolmaker who invented it.

Deep Blue
  • Language: en
  • Pages: 402

Deep Blue

This book offers a detailed account of IBM's Deep Blue chess program, the people who created it, and its historic battles with World Chess Champion Garry Kasparov. The text examines the progress made by the creators of Deep Blue, beginning with the1989 two-game match against Kasparov. The heroes are: IBM researchers Feng-hsiung Hsu, Murray Campbell, and Joe Hoane, along with team leader Chung-Jen Tan and International Grandmaster Joel Benjamin. The text chronicles one of the great technology achievements of the 20th Century. It establishes the point in history when mankind's exciting new tool, the computer, came of age and competed with its human creators in the ultimate intellectual competition: a game of chess. This book will serve as the premier story documenting that achievement and a milestone in the development of artificial intelligence.

A Computer Science Reader
  • Language: en
  • Pages: 455

A Computer Science Reader

A Computer Science Reader covers the entire field of computing, from its technological status through its social, economic and political significance. The book's clearly written selections represent the best of what has been published in the first three-and-a-half years of ABACUS, Springer-Verlag's internatioanl quarterly journal for computing professionals. Among the articles included are: - U.S. versus IBM: An Exercise in Futility? by Robert P. Bigelow - Programmers: The Amateur vs. the Professional by Henry Ledgard - The Composer and the Computer by Lejaren Hiller - SDI: A Violation of Professional Responsibility by David L. Parnas - Who Invented the First Electronic Digital Computer? by ...

Deep Blue
  • Language: en
  • Pages: 346

Deep Blue

s a competitor of the Deep Blue team, I had mixed emotions as I A watched their chess-playing machine defeat World Chess Cham pion Garry Kasparov during their 1997 Rematch. On the one hand, it meant that our MIT program, *Socrates, would not be the first program to defeat a human World Chess Champion. On the other hand, I felt great admiration for the monumental engineering accomplishment that Deep Blue's victory represented, and proud for the small part that my own team had played in advancing computer-chess research. After over 50 years of concerted effort to produce a chess-playing machine capable of beating the best human, Deep Blue finally attained the goal that so many computer scienti...

Mastering the Sicilian Defense
  • Language: en

Mastering the Sicilian Defense

Mastery Lessons to guide the learner towards pawn structures and piece configurations which have been demonstrated to lead to success in certain Sicilian variations

Chess Life
  • Language: en
  • Pages: 522

Chess Life

  • Type: Book
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  • Published: 2000
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  • Publisher: Unknown

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Artificial Intelligence and Intelligent Tutoring Systems
  • Language: en
  • Pages: 228

Artificial Intelligence and Intelligent Tutoring Systems

This book is divided into three parts: machine learning and problem solving, machine teaching, and Real-world applications. Each of these areas is in some sense critical to the present and future credibility of AI as a discipline.

Practical Middlegame Techniques
  • Language: en
  • Pages: 128

Practical Middlegame Techniques

A thorough grasp of key middlegame techniques is vital for success in chess, and study of this aspect of the game is one of the easiest ways to improve your playing strength. Exploiting weak pawns, converting attacks, starting kingside pawn storms, using space advantages...all of these concepts, once learned, will magically transform your approach to certain positions! By explaining, in simple terms, these fundamental strategies used by all strong players, this book will enable you to approach even the most complex of middlegames with confidence. Danny Kopec is an international master and well-known writer of many chess articles. He is a co-author of 'Mastering Chess, ' a course of 21 lessons that has become one of Cadogan's most popular titles. (5 3/4' X 8 1/4', 128 pages, illustrations

Expert Systems and Micros
  • Language: en
  • Pages: 254

Expert Systems and Micros

  • Type: Book
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  • Published: 1985
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  • Publisher: Unknown

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Medical Computing and Applications
  • Language: en
  • Pages: 336

Medical Computing and Applications

  • Type: Book
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  • Published: 1987
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  • Publisher: Unknown

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