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A guide to the different methods of identity theft includes information on ways to protect oneself, determine if you have been victimized, and what to do if it happens.
Information on over 250 paying online markets, advice on the unique marketing and writing techniques needed to succeed in the online writing world, and tips for writers on how to set fees, how to avoid scams, and more are found in this guide.
Cybersecurity isn't about a single product or software solution. It's about all facets of electronic security -- firewalls and intrusion detection, anti-spyware technologies, anti-spam technologies, and common sense. Both freeware and paid technologies are discussed, as well as how to use these technologies. An additional common-sense component pulls the technologies together to leave the reader with a full understanding of when, how, and why to use each solution.
Featuring great deals on cheap travel, tips on financial aid, and ways to live inexpensively at home and abroad, this sourcebook was created expressly to save students money.
Voice over Internet Protocol (VoIP) is the basic term used for the ability to transmit voice conversations over the Internet. It takes many forms; from computer-to-computer, to computer-to-telephone, even (with the right hardware) telephone-to-telephone. It is used by large corporations such as Microsoft and IBM to support far flung call centers and by computer hobbyists to get "free telephone" service. More and more consumer VoIP services are providing this service to those with high-speed Internet connections in their homes.
Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games. Written for beginners with no programming experience, DarkBASIC Pro Game Programming, Second Edition is a welcome change of pace from traditional game programming books. You won't need to spend time figuring out how the game engine works, but only what the game is supposed to do. You will be able to create self-contained executable games with the graphics and sound files stored inside the exe file. No DarkBasic runtime library is needed: compiled programs are self-contained and require only that DirectX is installed. Finally, a book for complete beginners who want to learn to write games!
Includes, beginning Sept. 15, 1954 (and on the 15th of each month, Sept.-May) a special section: School library journal, ISSN 0000-0035, (called Junior libraries, 1954-May 1961). Also issued separately.