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A Day No Pigs Would Die, Speak, Thirteen Reasons Why These are some of the most beloved, and most challenged, books. Leaving controversial titles such as these out of your collection or limiting their access is not the answer to challenges. While ALA's Office for Intellectual Freedom reports more than 4,500 challenges to young adult literature from 2000 through 2009. This authoritative handbook gives you the information you need to defend challenged books with an informed response and ensure free access to young book lovers. With a profile of each book that includes its plot and characters, related materials and published reviews, awards and prizes, and Web and audiovisual resources, you will be prepared to answer even the toughest attacks.
Comics and other graphic narratives powerfully represent embodied experiences that are difficult to express in language. A group of authors from various countries and disciplines explore the unique capacity of graphic narratives to represent human embodiment as well as the relation of human bodies to the worlds they inhabit. Using works from illustrated scientific texts to contemporary comics across national traditions, we discover how the graphic narrative can shed new light on everyday experiences. Essays examine topics that are easily recognized as anchored in the body as well as experiences like migration and concepts like environmental degradation and compassion that emanate from or impact on our embodied states. Graphic Embodiments is of interest to scholars and students across various interdisciplinary fields including comics studies, gender and sexuality studies, visual and cultural studies, disability studies and health and medical humanities.
Old Hob, Slash, and their crew have become a force to be reckoned with, but a kidnapping leads them on an adventure more wild and dangerous than they could ever have imagined. Then, the Turtles return from Burnow Island to find unimaginable tragedy. Meanwhile, Casey prepares for a final showdown with Hun, and April has come into possession of an ancient scroll that seems to point to answers regarding the Pantheon. It all leads to a final showdown as Karai decrees a Gauntlet battle between Splinter and Shredder. Collects the Mutanimals mini-series, issues #45–50 of the ongoing series, the 2015 Free Comic Book Day issue, and the Casey & April mini-series.
A boy, a murder, a girl, a secret. From award-winning author Mariko Tamaki comes Cold, a haunting YA novel about a shocking homicide in a quiet town and four students who knew too much and said too little. This is the story of a boy who died—and a girl who wants to know why. Todd Mayer is dead. Now he's some sort of ghost, hovering over his body, which has just been found in the town park, naked and frozen in the snow. As detectives investigate Todd's homicide, talking to the very people who are responsible for how he died, Todd replays the events that lead him to his end in the park. Georgia didn't know Todd. But she can’t stop thinking about him. Maybe it's because they’re both outcasts at their school, or because they’re both queer. It might also be because Georgia has a feeling she’s seen Todd somewhere before, somewhere he wasn’t supposed to be. In the vein of The Lovely Bones, this dual narrative is told through the voices of Todd in his afterlife and Georgia as she uncovers the truth behind his death, resulting in an immersive, emotional, and provocative read.
This anthology explores tensions between the individualistic artistic ideals and the collective industrial realities of contemporary cultural production with eighteen all-new chapters presenting pioneering empirical research on the complexities and controversies of comics work. Art Spiegelman. Alan Moore. Osamu Tezuka. Neil Gaiman. Names such as these have become synonymous with the medium of comics. Meanwhile, the large numbers of people without whose collective action no comic book would ever exist in the first place are routinely overlooked. Cultures of Comics Work unveils this hidden, global industrial labor of writers, illustrators, graphic designers, letterers, editors, printers, typesetters, publicists, publishers, distributors, translators, retailers, and countless others both directly and indirectly involved in the creative production of what is commonly thought of as the comic book. Drawing upon diverse theoretical and methodological perspectives, an international and interdisciplinary cohort of cutting-edge researchers and practitioners intervenes in debates about cultural work and paves innovative directions for comics scholarship.
This book analyses the way that changes in the comics industry, book trade and webcomics distribution have shaped the publication of long-form comics. The US Graphic Novel pays particular attention to how the concept of the graphic novel developed through the twentieth century. Art historians, journalists, and reviewers debated whether it was possible for a comic to be a novel - debates that accelerated after the term 'graphic novel' was coined by the comics fan Richard Kyle in 1964. This study underlines the proximity of the graphic novel to other media, showing that this cultural form is not only the meeting place between periodical comics and books, but that graphic novels are in dialogue with films, posters and computer screens.
Welcome to the Graveyard of Gods, Wonder Woman…the Keeper of the Grounds anticipates your arrival! Many enter these hallowed grounds of the DCU, but none return to the world of the living. So how is Diana supposed to save herself, let alone a whole pantheon of gods? With her weapons rendered useless, she’ll have to find the key to victory within! Plus, in a seemingly happier time, Young Diana emerges from her readings just in time to discover that Clio has been possessed by the very texts they wished to save! How could the pursuit of knowledge become something so twisted? Find out as our young hero battles for her life against her former teacher!
Bruce Wayne is facing charges for the attempted murder of former mentor and teacher Henri Ducard and faces a grueling Interpol interrogation. Nothing is as it appears, however, as the Gotham expatriate charges into a lion’s den of mystery and duplicity without the benefit of Batman’s tools. Will the onetime Dark Knight escape unscathed?
"SINESTRO'S LAW" part seven! Sinestro's Law concludes as Hal Jordan and Sinestro come to blows for control over the universe. With his back against the wall, will Hal's friends show up in time to tip the scales in his favor?
FINALE OF THE Superman/Supergirl crossover! As the House of El is united, Superman, Supergirl, Superboy, and Jor El struggle to defeat the seemingly unstoppable Rogol Zaar, who is now teamed up with General Zod and Jax-Ur. New alliances are forged and betrayals are plenty, all leading to a shocking visit from some friends from the 31st century! Join us on the epic finale to the Supergirl’s space opera adventure!