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ADR and looping --
An introduction to coding for kids Coding know-how is the coolest new tool kids can add to their creativity toolboxes—and all they need to get started is a computer connected to the internet and the lessons in this book. Easy! The book offers fun step-by-step projects to create games, animations, and other digital toys while teaching a bit about coding along the way. Plus, each project has an end goal to instill confidence and a sense of accomplishment in young coders once the project comes to life. Create simple applications in Scratch to learn how to build things with coding Experiment with “real” coding with tools built in JavaScript Use free online tools Share what you build with friends, family, and teachers Get creative and get coding!
Ready to take your video editing to the next level? This DaVinci Resolve 20 Guide is the perfect tool for beginners and anyone looking to polish their editing skills. It’s packed with easy-to-understand steps and tips that will help you navigate DaVinci Resolve 20 like a pro, even if you’ve never edited a video before! Inside, you'll find clear explanations on everything from cutting and trimming footage to using advanced tools like color grading and audio editing. Whether you're editing for YouTube, social media, or a bigger project, this guide will make sure you know exactly what to do to make your videos stand out. With practical advice and simple instructions, this guide breaks down ...
Learn the basics of recording, editing, and mixing using Logic Pro X, a favorite audio platform of musicians everywhere. Filled with tips and insights, Audio Production Basics with Logic Pro X will guide you every step of the way. With this book and the included media files, you’ll get practical, hands-on experience. We cover everything from setting up your computer to the fundamentals of audio production, including: Basic Digital Audio Workstation operations and audio hardware optionsPrinciples of sound production and microphone use Essential Logic concepts and operationsMIDI fundamentals for playing and performing with virtual instruments Multi-track recording and signal processing techniquesMixing your project and using automationOutputting your final mixdown Logic Pro X software is very powerful and easy to use once you know the basics. Take the first step now, with Audio Production Basics with Logic Pro X.
Boost your audience on social media by leveraging DaVinci Resolve 18 and share impressive micro-content with the guidance of a certified Blackmagic Design training partner Purchase of the print or Kindle book includes a free PDF eBook Key Features Enhance your content with creative editing, VFX composition, color grading, and sound editing techniques Learn techniques to generate quick video content to engage and increase your audience Discover the latest features and hacks of DaVinci Resolve 18 to realize your creative ideas Book DescriptionMicro content dominates social media marketing, but subpar editing and low-quality videos can shrink your audience. Elevate your social media game with D...
Since the dawn of film, novices and experts have used quick-and-dirty workarounds and audiovisual tricks to improve their motion pictures, from home movies to feature films. Today, the tools have certainly changed, as have the quality and scope of the results. With digital video, the hacking possibilities are now limitless, for both amateurs and professional artists. From acquiring footage, mixing, editing, and adding effects to final distribution, Digital Video Hacks provides unique tips, tools, and techniques for every stage of video production. You'll learn how to: Get your projects started right using creative preparation tools and techniques,from making your own steadicam, boom, or doll...
Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-looking volume! In these pages, sound artist extraordinaire Alexander Brandon provides a broad-ranging exploration of how game audio is created today and how it should be done in the future in order to create groundbreaking audio. After providing a map of the audio development process in Chapter 1, Alexander discusses the basic preproduction, workflow, production, post-production, and technology issues audio designers must address today. Then, after a post-mortem analysis of the audio development process for a game that's currently on the market, Alexander takes a good, hard look at the heights to which video-game audio can be taken in chapters on ideal workflow, technology, and production. Throughout, the focus is on the practical advice you need to create better (and better!) sound!
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