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This book uses rigorous mathematical analysis to advance opinion dynamics models for social networks in three major directions. First, a novel model is proposed to capture how a discrepancy between an individual’s private and expressed opinions can develop due to social pressures that arise in group situations or through extremists deliberately shaping public opinion. Detailed theoretical analysis of the final opinion distribution is followed by use of the model to study Asch’s seminal experiments on conformity, and the phenomenon of pluralistic ignorance. Second, the DeGroot-Friedkin model for evolution of an individual’s social power (self-confidence) is developed in a number of dire...
This volume covers recent developments in the design, operation, and management of telecommunication and computer network systems in performance engineering and addresses issues of uncertainty, robustness, and risk. Uncertainty regarding loading and system parameters leads to challenging optimization and robustness issues. Stochastic modeling combined with optimization theory ensures the optimum end-to-end performance of telecommunication or computer network systems. In view of the diverse design options possible, supporting models have many adjustable parameters and choosing the best set for a particular performance objective is delicate and time-consuming. An optimization based approach determines the optimal possible allocation for these parameters. Researchers and graduate students working at the interface of telecommunications and operations research will benefit from this book. Due to the practical approach, this book will also serve as a reference tool for scientists and engineers in telecommunication and computer networks who depend upon optimization.
The theory of dynamic games is very rich in nature and very much alive! If the reader does not already agree with this statement, I hope he/she will surely do so after having consulted the contents of the current volume. The activities which fall under the heading of 'dynamic games' cannot easily be put into one scientific discipline. On the theoretical side one deals with differential games, difference games (the underlying models are described by differential, respec tively difference equations) and games based on Markov chains, with determin istic and stochastic games, zero-sum and nonzero-sum games, two-player and many-player games - all under various forms of equilibria. On the practica...
In this brief the authors establish a new frequency-sweeping framework to solve the complete stability problem for time-delay systems with commensurate delays. The text describes an analytic curve perspective which allows a deeper understanding of spectral properties focusing on the asymptotic behavior of the characteristic roots located on the imaginary axis as well as on properties invariant with respect to the delay parameters. This asymptotic behavior is shown to be related by another novel concept, the dual Puiseux series which helps make frequency-sweeping curves useful in the study of general time-delay systems. The comparison of Puiseux and dual Puiseux series leads to three importan...
These proceedings contain the papers selected for presentation at the 23rd Inter- tional Information Security Conference (SEC 2008), co-located with IFIP World Computer Congress (WCC 2008), September 8–10, 2008 in Milan, Italy. In - sponse to the call for papers, 143 papers were submitted to the conference. All - pers were evaluated on the basis of their signi?cance, novelty,and technical quality, and reviewed by at least three members of the program committee. Reviewing was blind meaning that the authors were not told which committee members reviewed which papers. The program committee meeting was held electronically, holding - tensive discussion over a period of three weeks. Of the paper...
This contributed volume considers recent advances in dynamic games and their applications, based on presentations given at the 16th Symposium of the International Society of Dynamic Games, held July 9-12, 2014, in Amsterdam. Written by experts in their respective disciplines, these papers cover various aspects of dynamic game theory including differential games, evolutionary games, and stochastic games. They discuss theoretical developments, algorithmic methods, issues relating to lack of information, and applications in areas such as biological or economical competition, stability in communication networks, and maintenance decisions in an electricity market, just to name a few. Advances in Dynamic and Evolutionary Games presents state-of-the-art research in a wide spectrum of areas. As such, it serves as a testament to the vitality and growth of the field of dynamic games and their applications. It will be of interest to an interdisciplinary audience of researchers, practitioners, and advanced graduate students.
This book focuses on various aspects of dynamic game theory, presenting state-of-the-art research and serving as a testament to the vitality and growth of the field of dynamic games and their applications. Its contributions, written by experts in their respective disciplines, are outgrowths of presentations originally given at the 14th International Symposium of Dynamic Games and Applications held in Banff. Advances in Dynamic Games covers a variety of topics, ranging from evolutionary games, theoretical developments in game theory and algorithmic methods to applications, examples, and analysis in fields as varied as mathematical biology, environmental management, finance and economics, engineering, guidance and control, and social interaction. Featured throughout are valuable tools and resources for researchers, practitioners, and graduate students interested in dynamic games and their applications to mathematics, engineering, economics, and management science.
Understand the Strategic Behavior in Queueing Systems Rational Queueing provides one of the first unified accounts of the dynamic aspects involved in the strategic behavior in queues. It explores the performance of queueing systems where multiple agents, such as customers, servers, and central managers, all act but often in a noncooperative manner. The book first addresses observable queues and models that assume state-dependent behavior. It then discusses other types of information in queueing systems and compares observable and unobservable variations and incentives for information disclosure. The next several chapters present relevant models for the maximization of individual utilities, social welfare, and profits. After covering queueing networks, from simple parallel servers to general network structures, the author describes models for planned vacations and forced vacations (such as breakdowns). Focusing on supply chain models, he then shows how agents of these models may have different goals yet they all profit when the system operates efficiently. The final chapter allows bounded rationality by lowering the assumption of fully rational agents.
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