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Hidden within the millions of panels and magazine pages collected by Alain Van Passen, a devoted Belgian comics collector active from the earliest days of the comics clubs, lies a long-forgotten history of vibrant, surrealist, and even ‘visionary’ images. His pristine collection, built over decades of searching and exchanging comics, offers unprecedented insight into the diverse trajectories of twentieth-century popular publishing. Focusing on comics magazines published between 1935 and 1965, this catalogue reveals a ‘lost world’ of French and Belgian comics, as well as the translations and reworkings of American, British and Italian strips. Ten concise and colourful chapters introduce readers to the zany and fascinating pages and panels across genres such as humour, science fiction, history and adventure. Shedding light on often-forgotten or little-known artists, this volume traces a counter-history of French-language comics. Richly illustrated with largely unseen material, it offers the reader an introduction to the visionary art of French-language comics. Foreword by Dan Nadel and afterword by Tine Anthoni.
The Oxford Handbook of Comic Book Studies examines the history and evolution of the visual narrative genre from a global perspective. The Handbook brings together readable, jargon-free essays written by established and emerging scholars from diverse geographic, institutional, gender, and national backgrounds.
This book offers a theoretical framework and numerous cases studies – from early comic books to contemporary graphic novels – to understand the uses of genres in comics. It begins with the assumption that genre is both frequently used and undertheorized in the medium. Drawing from existing genre theories, particularly in film studies, the book pays close attention to the cultural, commercial, and technological specificities of comics in order to ground its account of the dynamics of genre in the medium. While chronicling historical developments, including the way public discourses shaped the horror genre in comics in the 1950s and the genre-defining function of crossovers, the book also examines contemporary practices, such as the use of hashtags and their relations to genres in self-published online comics.
This book takes an interdisciplinary and diverse critical look at the work of comic artist Ilan Manouach, situating it within the avant-garde movement more broadly. An international team of authors engages with the topic from diverse theoretical approaches, from traditional narratology and aesthetic close readings of some of Manouach's books, engaging with comics' own distinctive history, modes of production, circulation and reception, to perspectives from disability studies, post-colonial studies, technological criticism, media ecology, ontography, posthumanist philosophy, and issues of materiality and media specificity. This innovative and timely volume will interest students and scholars of comic studies, media studies, media ecology, literature, cultural studies, and visual studies.
In 2024 at the Barbican Art Gallery in London, the Mexico-based Belgian artist Francis Alÿs exhibited films of children from across the world playing with sticks, hoops, marbles and other toys. The implication was clear: play feels and looks like a universal language but takes on specific local forms. Using this as a starting point, Playthings and Playtimes explores the conflict and contradictions that circulate when play is simultaneously recognized as a species attribute (part of human nature) and as something crucially differentiated across time and space by design, technology, sentiment, pedagogic values and so on. The chapters in this volume demonstrate this interplay between the fixed...