You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
"The past quarter century has witnessed the emergence of a scholarly appreciation of American art in California. Yet assessments of the early modern (pre-1950) have been haphazard. Now in one bold volume, these scholars have remedied that deficiency. Thanks to the rich essays of this wonderful book, the art history of California--and the nation!--is graced with further light."--Dr. Kevin Starr, State Librarian of California "The authors of these essays illuminate a diverse and compelling history, one in which what happened at the geographic edges sheds new light on the European points of original. A lively and valuable contribution, not just to regional history, but to the making and transmi...
None
Named one of the Best Books of 2023 by the New Yorker and The New York Times' Dwight Garner “The first comprehensive biography of this hipster magus . . . [John Szwed] allows different sides of Smith’s personality to catch blades of sun. He brings the right mixture of reverence and comic incredulity to his task.” —Dwight Garner, The New York Times Grammy Award–winning music scholar and celebrated biographer John Szwed presents the first biography of Harry Smith, the brilliant eccentric who transformed twentieth century art and culture. He was an anthropologist, filmmaker, painter, folklorist, mystic, and walking encyclopedia. He taught Patti Smith and Robert Mapplethorpe about the ...
A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, Animation: A World History encompasses the history of animation production on every continent over the span of three centuries. Volume II delves int...
A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives. Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: “Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons.” This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito—himself an animator and industry insider for more than thirty years—describes the evolution of CG. His story features a memorable cast of characters—math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.
Expand your knowledge of the aesthetics, forms and meaning of motion graphics as well as the long-running connections between the American avant-garde film, video art and TV commercials. In 1960 avant-garde animator and inventor John Whitney started a company called "Motion Graphics, Inc." to make animated titles and logos. His new company crystalized a relationship between avant-garde film and commercial broadcast design/film titles. Careful discussion of historical works puts them in context, allowing their reappearance in contemporary motion graphics clear. This book includes a thorough examination of the history of title design from the earliest films through the present, including Walte...
The contributors to Screening Race in American Nontheatrical Film examine the place and role of race in educational films, home movies, industry and government films, anthropological films, church films, and other forms of noncommercial filmmaking throughout the twentieth century.
None
"A superb collection, as exciting, in many ways, as the works it chronicles."--Akira Mizuta Lippit, author of Atomic Light (Shadow Optics)
ZELLULOID is dedicated to a particular genre of artistic film, in which the image is generated directly, by physically processing the film strip. Unlike other forms of experimental film, the film material is interpreted as if it were a canvas by using a diverse range of artistic processes: through painting, drawing, collage on the celluloid, scores and scratches in the photographic emulsion, chemical manipulation or the direct lighting of photo-sensitive media. This exhibition catalogue contains outstanding examples of 'films without a camera' and features some 20 international artists and filmmakers from the 1930s to the present day. Published on the occasion of the exhibition Zelluloid: Film ohne Kamera, June ndash; August 2010, Schirn Kunsthalle Frankfurt. English and German text.