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One of the outstanding chess expositors of the 20th century presents the basis of analysis in a disarmingly simple way. Sticking to a few well-chosen examples, he shows how to avoid playing a hit-or-miss game from move to move and instead develop a general plan of action based on positional analysis. Includes 20 problems from master games.
Chess enthusiasts can sit down with 20 of the world's top players to answer the question posed by this instructive and amusing guide. Grandmaster Daniel King based How Good is Your Chess? on his popular Chess Monthly column. His easy-to-follow, test-yourself guide asks readers to predict their opponent's moves; points are awarded (or deducted) according to the readers' degree of success. In addition to helping players to judge their standard of play, it presents opportunities for improvement by providing a look at complete games and the chance to work out and study the plans and ideas of the experts. Algebraic notation used throughout
One of the finest modern works on chess endings. Thorough analysis by former world champion. 331 examples, each with diagram.
Twenty-five chess games chosen, arranged, and annotated to help amateurs learn how to avoid a variety of weak strategic and tactical moves. Selected, with commentary, by World Chess Champion Max Euwe and by Walter Meiden, an amateur player, the games point out graphically how the chess master exploits characteristic errors of the amateur.
Here is a rich selection of games by some of the finest young grandmasters of the 1980s. Each chapter introduces a player, outlining his career, personality, and playing style. Then follows a thoroughly annotated selection of his finest and most characteristic games. By studying these games, presented by two international masters and former champions, players at every level will find inspiration and practical techniques. This insight into the Grandmaster competition will be an interesting read even to nonplayers. Index of openings and games. About the Authors. Player profiles include Gary Kasparov, Jan Timman, Walter Browne, Robert Hubner, Zoltan Ribli, Ljubomir Ljubojevic, Tony Miles, and Ulf Andersson. 8 halftones. 108 figures.
Designed for the typical amateur player who wants to improve his or her chess skills, this clear, straightforward guide provides the extra knowledge and technique that turns a losing player into a winner. The author, a well-known chess teacher and author of a dozen books on openings, coaches the reader through all the fundamentals of attacking, sacrifices, defense, positional play and choosing a move, as well as how to approach the endgame. The crucial processes of assessing the position and choosing a move are examined in depth, and there are helpful sections on how to cope with difficult positions and time-trouble. Several illustrative games, from the annals of the imaginary Midlington Chess Club, add a light touch to this expert practical guide to better chess. Tim Harding is a well-known chess author and captain of the Irish Correspondence Chess Team. He represented Ireland in the 1984 FIDE chess Olympiad in Thessaloniki.
These 60 complete games, annotated throughout, emphasize the Cuban master's elegant, classic, accurate, lethal endgame play against Alekhine, Lasker, Marshall, Nimzowitsch, Réti, the best. Here are real games from match and tournament play, with endings that seem like long-contemplated works of art.
Written for beginning and intermediate players, 'Weapons of Chess' is the first encyclopedia of chess strategies that doesn't rely on the usual baffling chess notation. There are no symbolic chess moves, no charts or sequences in chess notation: every move is explained in words.
Designed for the typical amateur player who wants to improve his or her chess skills, this clear, straightforward guide provides the extra knowledge and technique that turns a losing player into a winner. 384 diagrams.
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