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Refusing to restrict itself to merely analysing the traditional graphic elements of cover art, this book goes into depth about the physical packaging itself, exploring formats, bindings, casings, materials, textures and finishes. From movie to music packaging, it explores the creative inspiration behind the packaging, looking at the artwork, typography, materials, printing techniques and formats. However, it also goes into detail about the practical considerations and restrictions, such as record company stipulations and the inclusion of essential materials and budgets. The book presents award-winning work from the last decade, showing how designers exploit the qualities of CD and DVD packaging to create highly collectible works of art.
Building Sci-fi Moviescapes provides a rare, behind-the-scenes examination of how the digital city and space-scapes in science fiction movies are created-through the eyes of directors, producers, production designers, and visualization artists. This is a stunning showcase of some of the most impressive digital city and space-scapes to come out of the movies, from Hollywood, as well as the Japanese and European film industries. From seminal movies of the 1980s such as Tron and Bladerunner, to classic series such as The Matrix and Star Wars, to recent films such as Sky Captain and the World of Tomorrow, this book is the definitive guide to the imagined aesthetics of the future. Through authoritative commentary and interviews with key directors, producers, production designers, and 3D visual artists, Building Sci-fi Moviescapes explores trends and digital visualization methods in science fiction films from the last three decades. * A celebration in design and creativity in Sci-Fi filmmaking for the CG artist * Access to reavealing interviews with key 3D industry professionals * Rich creative inspiration for Sci-Fi filmmakers
Secrets of Digital Animation sets out to demonstrate and showcase a range of cutting-edge work, new techniques, and influential practitioners within all forms of contemporary animation, from anime to flashware, and from animated shorts to machinima, offering creative hints and tips from the genre masters. This book offers young practitioners, and those interested in broadening their skills, an insider’s view of the fast evolving work of animation; showcasing professionals and their creations, working methods, and inspiration, along with jargon-busting explanations and easy to follow demonstrations. Stunning examples of finished work are shown alongside conceptual drawings and works in progress. The book contains practical advice and case studies that explore the professional techniques behind designing innovative characters and fantastical worlds, and bringing them to life.
Suitable for those interested in green design. This book offers a source listing of materials, manufacturers, design studios, and organizations.
500 Digital Illustration Hints, Tips, and Techniques is the ideal introduction to this popular subject. The book guides the reader from the basics of digital illustration through to more advanced techniques, with detailed sections on the most commonly-used software programs, including Photoshop, Painter, Illustrator, Flash, Cinema 4D, and 3D Studio. This accessible, yet comprehensive handbook covers all the essential technical considerations of digital illustration, such as file formatting and setting up a document, as well as the creative aspects of working with colors, textures, special effects, and more. The book is packed with inspiring images covering a wide range of different illustration styles, and with its colorful blend of step-by-step tutorials, quick fixes, and bullet-point tips it is the perfect antidote to boring technical manuals.
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'Grids' aims to give designers of all levels the inspiration and know-how to create outstanding layouts that will succeed in today's fast-moving and competitive marketplace.