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In June 1938, Superman made his debut in Action Comics #1, which also featured his romantic interest—and Clark Kent’s journalistic rival—Lois Lane. In the decades since, the intrepid reporter has become an iconic figure almost as recognizable as the Man of Steel himself. Lois has appeared in multiple adaptations, from her own comic book to various films and television shows, and millions of women have seen—and continue to see—her as a role model. Examining Lois Lane: The Scoop on Superman’s Sweetheart is the first anthology to explore the many incarnations of this empowering American icon. Chapters analyze the character of Lois Lane in various media through the perspectives of fe...
One of the first full-length academic projects on the television series Smallville, this collection of new essays explains why the WB/CW series is important to understanding contemporary popular culture. The essays are presented in four sections covering broad categories: Clark Kent's metamorphosis to Superman and the influence of his parents and the home; the role of the series' noteworthy female characters; the series' representations of the Other, explorations of identity, and the ways in which characters speak to Clark's own struggles; and audience reception of the series and its position within the Superman narrative universe.
Cult Collectors examines cultures of consumption and the fans who collect cult film and TV merchandise. Author Lincoln Geraghty argues that there has been a change in the fan convention space, where collectible merchandise and toys, rather than just the fictional text, have become objects for trade, nostalgia, and a focal point for fans’ personal narratives. New technologies also add to this changing identity of cult fandom whereby popular websites such as eBay and ThinkGeek become cyber sites of memory and profit for cult fan communities. The book opens with an analysis of the problematic representations of fans and fandom in film and television. Stereotypes of the fan and collector as po...
This book explores ways in which screen-based storyworlds transfix, transform, and transport us imaginatively, physically, and virtually to the places they depict or film. Topics include fantasy quests in computer games, celebrity walking tours, dark tourism sites, Hobbiton as theme park, surf movies, and social gangs of Disneyland. How physical, virtual, and imagined locations create a sense of place through their immediate experience or visitation is undergoing a revolution in technology, travel modes, and tourism behaviour. This edited collection explores the rapidly evolving field of screen tourism and the affective impact of landscape, with provocative questions and investigations of social groups, fan culture, new technology, and the wider changing trends in screen tourism. We provide critical examples of affective landscapes across a wide range of mediums (from the big screen to the small screen) and locations. This book will appeal to students and scholars in film and tourism, as well as geography, design, media and communication studies, game studies, and digital humanities.
American Science Fiction Film and Television presents a critical history of late 20th Century SF together with an analysis of the cultural and thematic concerns of this popular genre. Science fiction film and television were initially inspired by the classic literature of HG Wells and Jules Verne. The potential and fears born with the Atomic age fuelled the popularity of the genre, upping the stakes for both technology and apocalypse. From the Cold War through to America's current War on Terror, science fiction has proved a subtle vehicle for the hopes, fears and preoccupations of a nation at war. The definitive introduction to American science fiction, this is also the first study to analyse SF across both film and TV. Throughout, the discussion is illustrated with critical case studies of key films and television series, including The Day the Earth Stood Still, Planet of the Apes, Star Trek: The Next Generation, The X-Files, and Battlestar Galactica.
This book provides a timely discussion of the creative practices in fandom and media culture. Within their participatory cultures, fans produce a wealth of content, data and materials. They write fan fiction, curate wikis and design costumes. This international collection offers a diverse exploration of contemporary fan practices through different cases, such as Yuri!!! On ICE, Harry Potter and Mass Effect., This book reveals how expression, emotion and agency are central to fan activity. Fans are highly adept at transmedia, as well as the critical use of different media and platforms. Fandom can apply to wider concepts within new media, the humanities and design, as the authors in this collection show. They also rely on different approaches, ranging from textual analysis to different forms of ethnography. Overall, Affect in Fandom offers a deliberately diverse exploration of exactly what contemporary fans create and curate, and how.
Popular Media Cultures explores the relationship between audiences and media texts, their paratexts and interconnected ephemera. Authors focus on the cultural work done by media audiences, how they engage with social media and how convergence culture impacts on the strategies and activities of popular media fans.
This book explores the relatively new genre of ‘Quality Telefantasy’ and how it has broadened TV taste cultures by legitimating and mainstreaming fantastical content. It also shows how the rising popularity of this genre marks a distinct and significant development in what kinds of TV are culturally dominant and critically regarded. By expanding and building on the definition of US Quality TV, this book brings together a number of popular science fiction, fantasy and horror TV series, including Game of Thrones, The Walking Dead and Westworld, as case studies which demonstrate the emergence of the Quality Telefantasy genre. It looks at the role of technology, including internet recap cult...
There is a wealth of literature on "Star Trek", and this book is a welcome and original contribution to it. The book not only sets "Star Trek" in dialogue with ideas and stories of utopia, community, self-improvement, that are central to American culture and history, but goes further to examine the ways in which these are taken up and used by 'ordinary' fans, who engage with "Star Trek" in complex and significant ways. Lincoln Geraghty explores, for example, "Star Trek's" multiple histories and how "Star Trek" has used the Puritan American Jeremiad, one of the nation's foundational texts to create a narrative that relates how through communal effort and personal change, utopia can be achieved. He discusses how fans define the series as a blueprint for the solution of such social problems in America as racism and war and shows how they have used the series to cope with personal trauma and relate to such characters as Data and Seven of Nine in moments of personal transformation. This is all in all an enjoyable and revealing book on "Star Trek's" active relationship with its many thoughtful fans.
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